Not that your enemies deserve mercy in any way, mind you. It's not as gore-tastic as Splatterhouse (what is?), but there's enough blood that it will splatter across the screen with every successful hit of your blade against a monster's flesh. The first is that it forgoes the broader aduience of a 'T' rating and targets the blood-lovin' 'M' crowd. Did I miss anything?Ĭertainly, almost any action RPG could be describes this way, but though LoA follows the Monster Hunter formula to the letter, it has several notable distinctions. Just glance over the game's setup and it becomes obvious: A courage warrior. Saying that Lord of Arcana follow a conservative approach to multiplayer action RPGs is almost too easy. So enter Lord of Arcana, a PSP action RPG that more than resembles Capcom's Monster Hunter franchise, which essentially print money in Japan. After the financial and critical flops of FFXIII and FFFXIV – not to mention a lackluster string of standalone console RPGs ( Infinite Undisovery, The Last Remnant, NIER) – Square-Enix has once again gone back to the drawing board with the clear mission of finally producing a sure-fire winner.
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